Development to Be Continued this Winter Break
Sorry for the absence everyone, the development will continue during my winter break off campus. My break will consist of intense amounts of development to release the first demo, the trailer, and possible the first half of the game being finished. The winter break starts on the 19th of December and I forgot when it ends, but that doesn’t matter. Hopefully the demo will get finished in the middle of the break. More updates coming soon.
Game Development Blog Entry #6: Screenshots
Hello everyone, sorry for the absence, but I’d like to say I have taken one screenshot of the first beta-level. More screenshots will be taken every week, and there might be a beta by mid-July.
*This is a beta screenshot and may not be taken without proper permission from me.
Website Layout to Arrive Saturday!
You read the title right, I’m almost done with the new html5 layout, all I’m going to say about it is that it might have floating clouds to the sides…who knows…who knows…Anyways, I’d also like to say that I will be continuing Free-Sprite-Sunday this Sunday, so stay tuned!
*Main site: Somnibyte.net*
Game Development Blog Entry #6: Extra Game Details
Sorry for the long absence again, I’ve been working on school work for the past few weeks. Anyways, I am currently working on NPC’s and dialog images for the game at the moment, so stay tuned for that. Also, I will be adding the new layout around this week hopefully. Sadly I cannot present any of you with concept art or sprites of the game until it comes out for safety purposes. I will be presenting screenshot’s when the beta comes out which will allow players to move around one room and test certain elements in the game. Until then, I’ll see you guys later.
Update & Apologies
Sorry for the late update everyone, I just wanted to say that I’m working on a new layout for the main site, which means I’ll be adding a sub domain to this domain soon for this blog in order to make this current domain the main site, this will take place this weekend hopefully. Also, I will be adding 3 free sprites on Sunday for Free-Sprite-Sunday, as well as a demo of an upcoming 8-bit song I composed. Until then, see you guys later.
Going back to HTML5 :P
Sorry for the confusion everyone. I will definitively be going back to making an HTML5 game. I figured that making people update their Java versions, and running an applet would be a hassle, making a browser game is an ease on the developer and the players. I also have found some help during my recent days of working my game. I will defined announce the title of the game, and the first few characters in the game. And sorry for not adding a free sprite for Free-Sprite Sunday everyone, I’ll get to that later on today.
This is my first piece of 8bit music that I have created myself. This piece of music that I have made, will be used for my upcoming game (which I will announce soon). Give a warm welcome to; “Drift” (Demo Music).
Reminder: 8-Bit Music
Hello everyone, sorry for the long wait, I just wanted to say sorry for not uploading the demo of my first piece of music for the game, I’ve been busy with school work for the past few days now. The first piece of music is named; “Drift”, and I’ll present a demo version of the music Friday afternoon.
Re-Edited: Some Changes
Hello everyone, I just wanted to say that development in HTML 5 has been cancelled, I realize that I am more of an intermediate at Java, and there are a limited amount of HTML 5 tutorials out there that pertain to my needs, my game will now be made in Java instead of HTML5. This is best for me. Development of the game so far consists of creating new levels using the Tiled Map Editor, and overall movement of the character itself.
Side note: Thank you all of whom have followed me on Twitter and Tumblr, I greatly appreciate it, I will be updating on my game constantly over the next few weeks.
Current Stage in Development: Animated Title-screen
Game Development Blog Entry #5: Game Details/ Free Sprite Sunday
Hello again everyone, I’d like to first say (again), thank you to all who have followed me. Sadly today I do not have screenshots of the first few levels of my game, but they will be available by Thursday, I have a gallery sort of thing I’m thinking about. Here’s what I’m working on so far:
-Level/Health for the character
-A credits screen
- Enemy sprites
- Sprite animation
~And finally for Free-Sprite-Sunday; A helmet:
Hello everyone, sorry for the late update, I just wanted to say that I’ll be presenting some artwork of my game around this weekend hopefully. The sprites will feature the first few levels in the game, stay tuned.